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Old Jul 30, 2009, 03:48 PM // 15:48   #1
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Default Make common headpieces account wide?

Title says it all.

None of them have any attribute tied to them anyway so I see no reason not to be able to do this. Perhaps make them cost a bit more to balance them out aswell.

Of course make it so only level 20s can wear them aswell.

Why?

Because it don't half piss people off then they buy themselves a brand new Blindfold then see that the hairstyle they have clips very badly (it gets worse than this with some).

Would beat paying to change your characters hairstyle anyway.
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Old Jul 30, 2009, 04:02 PM // 16:02   #2
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so you purchase it and you end up with ti on EVERY toon?

Explain how this'd work please.

EDIT: It may not be a good idea, it's a MASSIVE gold sink so it shouldn't be implemented, but I'd say most of us would like it. Why not ask for a close thread and make a poll?

Last edited by Evasion Twenty; Jul 30, 2009 at 04:05 PM // 16:05..
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Old Jul 30, 2009, 04:03 PM // 16:03   #3
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I would love this!
I think It would be nice to be able to put chaos gloves/glacial etc on different characters too.

Last edited by eldrethv; Jul 30, 2009 at 04:36 PM // 16:36..
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Old Jul 30, 2009, 04:25 PM // 16:25   #4
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I would love this!
I think I'd be nice to be able to put chaos gloves/glacial etc on different characters too.
No......................
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Old Jul 30, 2009, 04:42 PM // 16:42   #5
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Want to get 80+20 Armor Blindfold and then use on your casters?

Suggestion is bad. They should better work and fix the clipping issues on many armor pieces instead, there are tons of them still in game.
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Old Jul 30, 2009, 04:49 PM // 16:49   #6
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Originally Posted by Yawgmoth View Post
Want to get 80+20 Armor Blindfold and then use on your casters?

Suggestion is bad. They should better work and fix the clipping issues on many armor pieces instead, there are tons of them still in game.
But Anet are too busy pretending they are working on GW2 to give us any attention.
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Old Jul 30, 2009, 04:53 PM // 16:53   #7
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so you purchase it and you end up with ti on EVERY toon?
No it just becomes usable by every toon. Just that one piece.

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Originally Posted by Yawgmoth View Post
Want to get 80+20 Armor Blindfold and then use on your casters?

Suggestion is bad. They should better work and fix the clipping issues on many armor pieces instead, there are tons of them still in game.
Obviously the armour level would change to the corresponding proffession. Not unlike the main attribute of the mask changes depending on the rune put on it. I wouldn't have thought that would need clarifying to you.

And it's because of the clipping that I suggested this. Anet will never fix the clipping issues they have already said this.

Last edited by Spiritweaver; Jul 30, 2009 at 04:56 PM // 16:56..
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Old Jul 30, 2009, 05:31 PM // 17:31   #8
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Tons of armor have clipping issues. Should they made account wide as well?

Whatever. Armor has always come customized to the character that crafted it, shouldn't be changed just cause you spent all this gold and now don't know what to do with your ugly blindfold.
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Old Jul 30, 2009, 06:15 PM // 18:15   #9
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Removes a gold sink, which is bad for the game. Even if you kept it on the account, it would allow you to acquire 1 item (Blindfold, Spectacles, Chaos Gloves, etc., etc.) and have armor for ANY character on your account. This would mean you are spending less money (which is the only reason I believe you want this). This means you have removed a money sink from the game, and we actually need more of them, not less.

But despite that, it would cause major problems in coding. If your Warrior has a Blindfold with 80+20 armor and a Survivor Insignia and Minor Axe Rune on it, then puts it in storage for your Ele to use.... Your Ele now has 80+20 armor with +1 Axe? Or how do you handle switching if runes are still present? It may add a money sink into Perfect Salvage Kits, but I don't think the coding would be possible to allow it.

Buck up, and spend some more platinum.... not hard to do.
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Old Jul 30, 2009, 07:24 PM // 19:24   #10
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(which is the only reason I believe you want this)
If that was the reason I wanted this I would have just said so. The reason I suggested it is because when I got one for my Paragon (female with the headband) the clipping was so bad it looked awful and was a waste of money. However had I have been able to use that Blindfold on another character that money would not have been wasted. The amount of money isn't an issue, hence why I said increase the cost of it aswell, it's the principle of buying something I won't use and wasting it. Gold sinks are all good, except when the gold sink ends up becoming a waste of time. I'm sure that when you sink gold into something you want to sit back and think, "yeah that looks nice", not "wow that looks horrible".

As for the armour sets brought up earlier that also clip it works differently in that respect because all armour sets are profession based. Common headpieces like Mo Zing Mask and Blindfold are not and are already usable by all professions with the only difference being armour level which is probably easier to remedy than some make it out to be.

Last edited by Spiritweaver; Jul 30, 2009 at 07:26 PM // 19:26..
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Old Jul 30, 2009, 08:52 PM // 20:52   #11
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/not signed - But being able to see if there's a clipping issue is a strong arguement for an armor preview window when considering making armor purchases.
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Old Jul 30, 2009, 08:56 PM // 20:56   #12
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/not signed - But being able to see if there's a clipping issue is a strong arguement for an armor preview window when considering making armor purchases.
I like this idea.
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Old Jul 31, 2009, 01:05 AM // 01:05   #13
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Originally Posted by Spiritweaver View Post
I like this idea.
Gotta give credit where it's due. An armor preview window was first suggested here: http://www.guildwarsguru.com/forum/s...ad.php?t=28844
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Old Jul 31, 2009, 01:22 AM // 01:22   #14
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They are not actually common.

Unlike pieces of the same profession, that can be seen in other characters of the same profession when you try dyes on them, pieces of different professions won't do that.

Also, they come with inherent properties of the profession, such as 60, 70 or 80 armor, +20 vs physical attacks, +30 vs elemental attacks, etc..

They just look similar, but even if they were not customized, they won't be equipped by other characters.
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Old Jul 31, 2009, 01:37 AM // 01:37   #15
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I like this idea just bought a bandana on my Derv and would rather have it on my Warr now....
But of course there would be the problem of the AL....
Really like the armor preview idea kind of like the dye preview, would save me a lot of money....
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Old Jul 31, 2009, 03:35 AM // 03:35   #16
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Originally Posted by MagmaRed View Post
But despite that, it would cause major problems in coding. If your Warrior has a Blindfold with 80+20 armor and a Survivor Insignia and Minor Axe Rune on it, then puts it in storage for your Ele to use.... Your Ele now has 80+20 armor with +1 Axe? Or how do you handle switching if runes are still present? It may add a money sink into Perfect Salvage Kits, but I don't think the coding would be possible to allow it.
while it does remove a gold sink, it is bad.

It would be nice but better is an armor previewer -.-" Wouldnt anet have thought of that when they made dye-preview?!

Also, the runes would be cleaned off when added to the hat trader, or whatever NPC they make. IF they decided to do this, it would have to require a nice amount of money. Maybe 50k, and so many mats depending on the item. Blindfold=50k+cloth+silk+hides+leather.
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Old Jul 31, 2009, 03:47 AM // 03:47   #17
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/not signed

Fix all other armor clipping issues (Which will never happen) before you add this. Ask friends with the armor/blindfold/whatever to do makeover preview with your hair if you're really that concerned, or put up with minor clipping issues.

Make over window is essentially an armor preview tool now.
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Old Jul 31, 2009, 08:37 AM // 08:37   #18
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They are not actually common.
So Guildwiki is wrong then?

http://guildwars.wikia.com/wiki/Common_armor

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Unlike pieces of the same profession, that can be seen in other characters of the same profession when you try dyes on them, pieces of different professions won't do that.
So are you saying I could trade a Blindfold from a friend and attempt to dye it and see it in a preview window on my character?

Quote:
Also, they come with inherent properties of the profession, such as 60, 70 or 80 armor, +20 vs physical attacks, +30 vs elemental attacks, etc..

They just look similar, but even if they were not customized, they won't be equipped by other characters.
I don't really get what you are saying. Other than armour level and profession specific bonus (which I already covered) they are exactly the same on every profession.
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Old Jul 31, 2009, 10:19 AM // 10:19   #19
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Fix all other armor clipping issues (Which will never happen) before you add this. Ask friends with the armor/blindfold/whatever to do makeover preview with your hair if you're really that concerned, or put up with minor clipping issues.
I think the point here is the major clipping issues. Some can be overlooked but others are just plain awful.
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Old Jul 31, 2009, 10:57 AM // 10:57   #20
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Originally Posted by Unreal Havoc View Post
I think the point here is the major clipping issues. Some can be overlooked but others are just plain awful.
My post still stands, fix the giant black boxes on my mesmer's FoW armor before you fix eotn blindfolds/glasses etc. :P If you don't like it, either change your appearance, live with it or don't buy it.
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